Polygon/NURBS Modeling (for High and Low Polygon for Games). Can model anything: scenery, organic, characters etc.
UV Mapping, UV manipulation, cut, sew edges, 512 or 1024 UV/Texture arrangement for games, cylindrical, planar and spherical UV projection. Baking Textures, Bump, Displacement. Great workflow with ZBrush 3.1 for Displacement and Normal Maps.
HDR, Mental Ray, Final Gathering, Global Illumination, Caustics, Multi Pass Rendering and Composition. Occlusion, Shadow Pass etc.
Rigging Characters, Basic Skeleton, Forward and Inverse Kinematics techniques, set driven keys, locators and special attributes.
Basics of Special Effects.
Basics of Character /Monster Animation.
Basics of nCloth, Hair, Dynamics, Smoke, Explosions and Fire. (Not Water or Liquid yet).
Can model, add details and paint textures mostly for 3D characters and organic things. Great import & export workflow between Maya and ZBrush to generate displacement and normal maps (with the UVs built in Maya).
Five years of experience using Adobe Photoshop, advanced skills for Websites and 3D Art. Examples: 2D Painting, Texture Painting, Image Production and general Photo editing.
Video editing, broadcasting animations, post-production, multi pass workflow, compositions and special effects.
Basic understanding of flash Animation, shapes, layers, motion tween, symbols, vectors, masking, instances, sound and movies.
Experienced editing and working with sound effects. Check my sound sample.
Advanced in CSS & HTML & Dreamweaver. I can build any kind of website from scratch. Random content (Java Script), Flash, Wordpress, phpbb, vBulletin forums etc. Check my websites. All my sites run flawlessly on all the browsers below: