
The image above is the final render of my Cartoon VW Bug, listed at 3DTotal.com and DigitalTutors.com. You can also find the high quality version of this render at my Online CG Portfolio at cgtalk.com.

The image above shows the occlusion pass of my Cartoon VW Bug.

The wireframe of the full car with a total of 21k triangles and 12k polygons.


Comparison of both polygon and smoothed version.

The car divided in pieces, above you can see the tiny ones (accessories) and below the big parts of what becomes the overall structure of the car.
